Adobe Flash CS3

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Flash Timeline

By Piotr Podsiadly | Published 13/06/2007 | Creating and managing documents

Specifying target paths of objects in Flash

To control a movie clip, loaded SWF file, or button, you must specify a target path. You can specify it manually, or by using the Insert Target Path dialog box, or by creating an expression that evaluates to a target path. To specify a target path for a movie clip or button, you must assign an instance name to the movie clip or button. A loaded document doesn’t require an instance name, because you use its level number as an instance name (for example, _level5).

To assign an instance name to a movie clip or button just:
  • Select a movie clip or button on the Stage.
  • Enter an instance name in the Property inspector.
To specify a target path using the Insert Target Path dialog box do the following:
  • Select the movie clip, frame, or button instance to which you want to assign the action. This becomes the controlling Timeline.
  • In the Actions panel (Window > Actions), go to the Actions toolbox on the left, and select an action or method
  • that requires a target path.
  • Click the parameter box or location in the script where you want to insert the target path.
  • Click the Insert Target Path button above the Script pane.
  • Select Absolute or Relative for the target path mode.
  • Select a movie clip in the Insert Target Path display list, and click OK.

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