Adobe Flash CS3

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Working with Illustrator AI files

By Piotr Podsiadly | Published 09/07/2007 | Importing artwork

Illustrator object import options

Layers manage all the items that make up Illustrator artwork. By default, all items are organized in a single, parent layer. Import all items in a given parent layer as a single, flattened bitmap, or, individually select each object and specify import options specific to the type of object it is (text, path, group, and so on). The AI Importer provides options to select layers in the artwork you are importing, and specify individual import options based on preserving the visual appearance of an object, or its editability in Flash.

Correcting incompatible graphic effects
1 To generate an incompatibility report, click Incompatibility Report. The incompatibility report lists items in the AI file that are incompatible with Flash.
2 Select Change Import Settings To Resolve Object Incompatibilities. Many incompatibilities between Illustrator and Flash can be automatically corrected using the incompatibility report, and the import recommendations suggested in the Import options area of the AI Import dialog box.

Select individual objects
1 Select the object to specify import options for. Illustrator objects that you can select include layers, groups, individual paths, text, and images.
2 Review the import options available for the type of object you’ve selected in the object options section of the dialog box. Note if any incompatibilities are listed, and what the recommended correction is to import the object.
3 Select the desired import options, and select another object to specify import options for, or click OK.

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